Aragwaith Sailor

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Sailors, who began traversing the ocean when they were young, are almost as much at home in water as on land. In order to make all of the swift movements required of a crewman, Sailors do not wear any armor. It would only weigh them down, and would probably cause them to drown in they fell in the deep. Their only weapon is their light rapier, which they sling across their shoulder when not using it.

Special Notes:

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Information

Advances from: Aragwaith Archer, Aragwaith Eagle Rider, Aragwaith Swordsman
Advances to: Aragwaith Shipsmaster, Aragwaith Swordsmaster, Aragwaith Shield Guard, Aragwaith Captain, Aragwaith Slayer
Cost: 38
HP: 52
Moves: 5
XP: 94
Level: 2
Alignment: lawful
Id: SE Aragwaith Sailor
Abilities: distract

Attacks (damage × count)

(image)saber
melee
7 × 4
blade

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water530%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains0%
(icon) Sand170%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:24:33 2024.