Human Neutral Summoner

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Neutral summoners are the most enigmatic of the Summoners of the Third Degree. These summoners specialize in strange enfeebling magic that robs the life of foes with every strike. A covert group among summoners, neutral summoners infuse their scimitars with their 'draining' magic and also have learned to create their own unique circles of the same magic. Neutral summoners are able to summon the fast Jinns through complex circles that connect their world with the Abyss.
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Special Notes: During battle, this unit can drain life from victims to renew its own health.

 

Information

Advances from: Human Dispeller, Human Summoner
Advances to: Human Summons Master
Cost: 40
HP: 52
Moves: 5
XP: 100
Level: 3
Alignment: lawful
Id: SE Human Neutral Summoner
Abilities: circle of susceptibility, summon

Attacks (damage × count)

(image)scimitar
melee
7 × 3
blade
drains
(image)hammer
melee
10 × 2
impact
(image)circle of balance
ranged
12 × 1
fire
always hits
drains

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:05 2024.