Human Knight of Chaos

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Mastering the art of dual wielding is no small feat in and of itself, but its applications in real combat are limited by the impracticality of coordinating swings and balancing the wielder’s weight while under pressure. This hardly deters Chaos infantries from trying, however, usually with decent results. To inexperienced opponents, the mere sight of an approaching man suited in full armor hurling guttural screams is terrifying enough without him furiously swinging a sword and axe in either hand.

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Information

Advances from: Human Aggressor, Human Axeman, Human Chaos Invader, Human Fencer, Human Hidden Face, Human Infantryman, Human Man at Arms, Human Ninja, Human Sailor, Human Samurai, Human Sergeant, Human Thief, Human White Warrior
Advances to: Human Chaos Razerman, Human Hell Guardian, Human Chaos Warrior, Human Chaos Champion, Human Chaos Captain, Human Royal Guard, Human Beastman, Human Bloodswordsman, Human Saberman, Human Chaos Cataphract
Cost: 32
HP: 51
Moves: 5
XP: 95
Level: 2
Alignment: chaotic
Id: SE Human Knight of Chaos
Abilities:

Attacks (damage × count)

(image)sword
melee
8 × 4
blade
(image)axe
melee
14 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:03 2024.