Human Lunatic Knight

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Lunatic knights are some of the most zealous warriors a warlord might dare to employ. They fight for neither glory, nor gold. They are driven by the thrill of battles, and that motivates them to take part in armed conflicts. In battle, they are feared by friends and foes alike, their fervour, speed and strength are a massive threat for anything that dares to stand in their way. They often die before realising the risk of their fighting style, and that failing with their charge usually means the death of the attacker.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

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Information

Advances from: Human Knight, Human Lancer, Human Rogue Knight
Advances to: Human Horse Lord, Human Chaos Rider
Cost: 60
HP: 60
Moves: 10
XP: 150
Level: 3
Alignment: lawful
Id: SE Human Lunatic Knight
Abilities:

Attacks (damage × count)

(image)lance
melee
15 × 3
pierce
charge
(image)trample
melee
28 × 1
impact
trample
overwhelm

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:25:04 2024.