Elemental Dust Devil

(image)

A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as a sand storm when riled.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. On desert terrain, this unit can use its camouflage skill to remain hidden from enemies, unless they are standing next to it. Dust Devils are restricted to land, they cannot move over aquatic terrain (with the exception of fords).

 

Information

Advances from: Elemental Wisp
Advances to: Elemental Sandstorm, Elemental Stormbird, Elemental Air Embodiment, Elemental Zephyr
Cost: 22
HP: 26
Moves: 8
XP: 50
Level: 1
Alignment: neutral
Id: SE Elemental Dust Devil
Abilities: camouflage, dust recuperation

Attacks (damage × count)

(image)twister
melee
3 × 8
impact
swarm
(image)sand storm
ranged
3 × 7
impact
swarm

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact50% (icon) fire20%
(icon) cold-20% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef50%
(icon) Deep Water50%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water50%
(icon) Swamp50%
(icon) Unwalkable250%
(icon) Village150%
Last updated on Wed Mar 20 03:24:44 2024.