Nemesis

(image)

Not truly the nemesis of every woodsman, but certainly of many. This is the hunter, the rogue, and the robber. A scoundrel at heart and nothing short of imaculate with the longbow. His dagger is not as dangerous but it too is drawn with ferocity. His enemies many and his friends are few and so he lurks in the deep darkness of the woods but that is his home and every tree is a wall of defense so that none have even a chance at avenging their Nemesis.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When this unit is attacked, marksman defense gives it at least a 60% chance to hit the opponent.

(portrait)

Information

Advances from: Orion
Advances to:
Cost: 72
HP: 72
Moves: 5
XP: 190
Level: 5
Alignment: chaotic
Id: ROLNemesis
Abilities: nightstalk

Attacks (damage × count)

(image)dagger(blade attack) blade7 × 4(melee attack) melee
(image)longbow(pierce attack) pierce17 × 4(ranged attack) ranged(marksman, marksman defense)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp260%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 04:10:05 2024.