Saurian Damned Shaman

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Some of the Dark Shamans do not come out of the Great Bog. Instead, they opt to remain and find their fate there. Some of those wander to a certain part of the Bog which is suffused with darkness. Most of them die; the few who survive, probably through some sort of deal with that place's dark rulers, come back... wrong. Their personalities are wiped blank, and they serve as the darkness's vehicles. They gain great power in its service, and their ability to use the fires of the darkness itself and regenerate almost any wound is infamous in some parts of the Bog.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.

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Information

Advances from: Saurian Dark Shaman
Advances to: Saurian Doomsayer
Cost: 68
HP: 49
Moves: 6
XP: 255
Level: 4
Alignment: chaotic
Id: ROLSaurian Damned Shaman
Abilities: regenerates

Attacks (damage × count)

(image)touch(impact attack) impact5 × 3(melee attack) melee
(image)missile of fire(fire attack) fire21 × 2(ranged attack) ranged(magical)
(image)damned flame(fire attack) fire30 × 1(ranged attack) ranged(poison, magical)

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 04:10:14 2024.