Doom Warden

(image)

Slithering along the ground at excessive speeds the Doom Warden wields four huge blades capable of defeating powerful human opponents. Doom is all that he brings and he is the assassin of the dark armies guiding his victims straigt to the abyss.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):If this unit attacks a enemy with its shock attack the enemy will return attacks with one less strike than normal, to a minimum of one strike.The swarming attacks of this unit become less deadly whenever its members are wounded.This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Slither Blade
Advances to: Abaddon
Cost: 73
HP: 58
Moves: 7
XP: 232
Level: 4
Alignment: chaotic
Id: ROLDoom Warden
Abilities: submerge

Attacks (damage × count)

(image)death axe(blade attack) blade10 × 7(melee attack) melee
(image)shock(impact attack) impact21 × 2(melee attack) melee(shock, attack only)

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef270%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus160%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:30:27 2024.