Dread Hunter

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Of a dark sorcerer’s creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. They hunt down their enemies and drive them from the earth with their powerful weapons. And all but the mightiest of warriors quiver at the sight of these warriors, and are filled with dread.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has attack that trap. When an enemy is trapped it cannot move. This unit can trap enemies for 2 turns.When this unit attacks with no counter-attack the opponent has no chance to return attack.This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Banebow
Advances to:
Cost: 75
HP: 67
Moves: 5
XP: 220
Level: 4
Alignment: chaotic
Id: ROLDread Hunter
Abilities: submerge, bloodlust

Attacks (damage × count)

(image)dagger(blade attack) blade11 × 2(melee attack) melee
(image)bow(pierce attack) pierce16 × 3(ranged attack) ranged
(image)dread bow(pierce attack) pierce16 × 1(ranged attack) ranged(no counter-attack, trap)

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:22:46 2024.