Dune Grand Protector

(image)



Special Notes (1.14-style, please update to the new list format to avoid duplicates):The length of this unit’s weapon allows it to strike first in melee, even in defense.The steadiness of this unit reduces damage from some attacks, but only while defending.This unit's grasp of melee tactics allows adjacent allies to strike the first blow even when defending.

(portrait)

Information

Advances from:
Advances to:
Cost: 66
HP: 88
Moves: 5
XP: 190
Level: 5
Alignment: lawful
Id: ROLDune Grand Protector
Abilities: steadfast, initiative

Attacks (damage × count)

(image)great spear(pierce attack) pierce20 × 3(melee attack) melee(first strike)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle0%
(icon) Cave0%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat0%
(icon) Forest0%
(icon) Frozen0%
(icon) Fungus0%
(icon) Hills0%
(icon) Mountains0%
(icon) Sand0%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable0%
(icon) Village0%
Last updated on Wed Oct 30 03:27:55 2024.