Earl

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Earl is a lordly title of nobility among humans, above viscounts and barons, but below dukes. Earls ruled earldoms, which within Wesnoth were small regions of land to be ruled in the King's stead. Outside of Wesnoth, earldoms were largely independent settlements of humans, with earls typically acting as independent warlords.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

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Information

Advances from:
Advances to: Duke
Cost: 90
HP: 64
Moves: 6
XP: 400
Level: 4
Alignment: lawful
Id: WLDEarl
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade12 × 4(melee attack) melee
(image)bow(pierce attack) pierce9 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 04:10:08 2024.