Goblin Maruader

(image)

Some Goblins Pillagers learn that riding on wolves is not scary enough and change them for giant spiders. Spiders are much less intelligent than wolves and eat most adepts forriding, but goblins are numerous and mostly useless for most other jobs anyway.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Goblin Raider
Advances to: Goblin Invader
Cost: 77
HP: 58
Moves: 9
XP: 210
Level: 4
Alignment: chaotic
Id: ROLGoblin Maruader
Abilities:

Attacks (damage × count)

(image)fangs(blade attack) blade9 × 3(melee attack) melee(poison)
(image)torch(fire attack) fire15 × 3(melee attack) melee
(image)net(impact attack) impact13 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 20 03:22:47 2024.