Drake Imperial

(image)

TODO.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: Drake Grand Keeper
Advances to:
Cost: 78
HP: 116
Moves: 5
XP: 200
Level: 5
Alignment: lawful
Id: ROLDrake Imperial
Abilities:

Attacks (damage × count)

(image)great horn(pierce attack) pierce28 × 1(melee attack) melee(charge)
(image)halberd(blade attack) blade23 × 3(melee attack) melee
(image)halberd(pierce attack) pierce33 × 2(melee attack) melee(first strike)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact30% (icon) fire50%
(icon) cold-50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 27 03:30:28 2024.