Goblin Raider

(image)

Raider is his name and he lives up to it. These truly fearful warriors, unlike other Goblins they wield torch and net in a genuine attempt to kill, not merely out of fear. Unlike their other wolf-riding counterparts the raiders do not rely on their wolves but seek to make a name for themselves.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Goblin Pillager
Advances to: Goblin Maruader, Goblin Ravager
Cost: 49
HP: 52
Moves: 9
XP: 190
Level: 3
Alignment: chaotic
Id: ROLGoblin Raider
Abilities:

Attacks (damage × count)

(image)fangs(blade attack) blade8 × 3(melee attack) melee
(image)torch(fire attack) fire11 × 3(melee attack) melee
(image)net(impact attack) impact8 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 20 03:22:47 2024.