Stug 3G

(image)

With 80mm of armour and no machine gun, the 3G is designed solely to destroy heavy tanks as cheaply as possible. Its low profile lets it ambush from cover and have an unmatchable hull down in hilly terrain. The tank is short one crew member increasing leveling difficulty by 25%.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: Stug 3G Veteran
Cost: 272
HP: 1295
Moves: 8
XP: 270
Level: 3
Alignment: lawful
Id: Stug_3G
Abilities: concealment, ambush, regenerate, skirmisher

Attacks (damage × count)

(image)75mm Long Barrel Armour Piercing Round(Cannon attack) Cannon1370 × 1(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen320%
(icon) Fungus120%
(icon) Hills250%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Wed Nov 27 02:51:26 2024.