Sniper Elite

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Four snipers. Snipers are best used against high level and difficult to kill infantry units like a general or a heavy machine gun.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.The length of this unit’s weapon allows it to strike first in melee, even in defense.The swarming attacks of this unit become less deadly whenever its members are wounded.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.This unit is able to hide at night, leaving no trace of its presence.

 

Information

Advances from: Rifleman Elite, Rifleman Elite, Sniper Veteran
Advances to: General, Sniper Hero
Cost: 76
HP: 40
Moves: 4
Vision: 5
XP: 68
Level: 3
Alignment: lawful
Id: S_Sniper_Elite
Abilities: ambush, nightstalk, hides

Attacks (damage × count)

(image)RGD-1 (smoke)(Grenade attack) Grenade1 × 8(above attack) above(slows, first strike)
(image)Mosin 91 (scoped)(Bullet attack) Bullet5 × 4(close attack) close(swarm)
(image)Mosin 91 (scoped)(Bullet attack) Bullet5 × 6(medium attack) medium(swarm, first strike)
(image)Mosin 91 (scoped)(Sniper attack) Sniper5 × 6(far attack) far(swarm, marksman, first strike)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave170%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills260%
(icon) Mountains340%
(icon) Sand250%
(icon) Shallow Water30%
(icon) Swamp330%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Nov 20 02:50:00 2024.