KV1 Elite

(image)

Elite tanks are granted the rare composite rounds which have an average of 29% more penetration. They have Appliqué armour increasing mm by 33% and reducing movement by 5kmph. KV1 was the heaviest tank in 1941, its armour was immune to all Axis and Allied tanks. It was designed to fill the reserve echelon role of defending the flanks of an attack, and sieging bunkers

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from: KV1 Veteran, KV1 Elite
Advances to: KV1 Elite
Cost: 786
HP: 4615
Moves: 5
Vision: 8
XP: 768
Level: 11
Alignment: lawful
Id: KV1_Elite
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 4(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 10(medium attack) medium
(image)76mm ZiS-5 APCR(Cannon attack) Cannon720 × 1(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest260%
(icon) Frozen160%
(icon) Fungus160%
(icon) Hills270%
(icon) Mountains70%
(icon) Sand260%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Nov 27 02:51:24 2024.