Churchhill Elite

(image)

Elite tanks are granted the rare composite rounds which have an average of 29% more penetration. They have Appliqué armour increasing mm by 33% and reducing movement by 5kmph.The Churchhill is designed to provide infantry suppression while enemy tanks are present.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from: Churchhill Veteran, Churchhill Elite
Advances to: Churchhill Elite
Cost: 1952
HP: 8269
Moves: 4
Vision: 8
XP: 840
Level: 12
Alignment: lawful
Id: Churchhill_VII_Elite
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 4(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 10(medium attack) medium
(image)75mm APCR(Cannon attack) Cannon1062 × 1(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest260%
(icon) Frozen360%
(icon) Fungus160%
(icon) Hills270%
(icon) Mountains70%
(icon) Sand260%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Nov 20 02:50:05 2024.