Jeep 30cal Elite

(image)

Well supplied units fight more effectively. Truck is staffed with 2 men.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit is capable of healing those around it, and curing them of poison.The swarming attacks of this unit become less deadly whenever its members are wounded.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Jeep 30cal Veteran
Advances to: General, Jeep Elite
Cost: 164
HP: 35
Moves: 18
Vision: 7
XP: 13
Level: 3
Alignment: chaotic
Id: Jeep_30cal_Elite
Abilities: concealment, leadership, cures, heals +8, skirmisher

Attacks (damage × count)

(image)Browning .30 Cal(Bullet attack) Bullet5 × 4(close attack) close(swarm)
(image)Browning .30 Cal(Bullet attack) Bullet7 × 6(medium attack) medium(swarm)
(image)Covering Fire(Bullet attack) Bullet4 × 2(medium attack) medium(swarm, slows)
(image)Browning .30 Cal(Bullet attack) Bullet5 × 1(far attack) far(swarm, interrupt, attacker_hits, defender hits, attack end)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat170%
(icon) Forest260%
(icon) Frozen360%
(icon) Fungus160%
(icon) Hills260%
(icon) Mountains850%
(icon) Sand260%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable860%
(icon) Village160%
Last updated on Wed Dec 18 02:52:07 2024.