Bren Carrier

(image)

Imported Bren Carrier. Staffed with 2 men and costs 2 upkeep. Each turn adjacent units get +3 movement, 4 healing, and level 1 leadership. AOE covering fire attacks slows all adjacent enemy units.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit is capable of basic healing.

 

Information

Advances from:
Advances to: Bren Veteran
Cost: 35
HP: 35
Moves: 6
Vision: 6
XP: 32
Level: 1
Alignment: lawful
Id: Bren_Carrier
Abilities: concealment, leadership, heals +4, skirmisher, terror

Attacks (damage × count)

(image)Bren LMG(Bullet attack) Bullet1 × 3(close attack) close(swarm)
(image)Bren LMG Attack(Bullet attack) Bullet1 × 10(medium attack) medium(swarm, charge)
(image)Bren LMG Defend(Bullet attack) Bullet1 × 19(medium attack) medium(swarm, .)
(image)Covering Fire(Bullet attack) Bullet1 × 2(medium attack) medium(swarm, slows)
(image)Bren LMG(Bullet attack) Bullet1 × 3(far attack) far(swarm)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen320%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains50%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable0%
(icon) Village10%
Last updated on Wed Nov 20 02:50:05 2024.