20mm AA/AT Veteran

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20mm AA/AT Gun. Best for ambushing enemy aircraft when you do not have air dominance.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The swarming attacks of this unit become less deadly whenever its members are wounded.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.The length of this unit’s weapon allows it to strike first in melee, even in defense.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: 20mm AA/AT Gun
Advances to: 40mm Anti-Air Gun (Towed), 75mm Anti-Tank Gun (Towed)
Cost: 66
HP: 30
Moves: 4
XP: 72
Level: 2
Alignment: lawful
Id: 20mm_AAAT_Vet
Abilities: ambush, concealment, nightstalk

Attacks (damage × count)

(image)20mm HE Round(Flak attack) Flak6 × 40(close attack) close(swarm, backstab, marksman)
(image)20mm HE Round(Flak attack) Flak6 × 20(medium attack) medium(swarm, backstab, marksman)
(image)20mm HE Round(Flak attack) Flak6 × 10(far attack) far(swarm, backstab)
(image)20mm AP Round(Cannon attack) Cannon68 × 2(far attack) far(swarm, backstab, first strike, slows)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus150%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Oct 30 03:08:30 2024.