57mm Anti-Tank Gun

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M1943 ZiS-2 57mm AT Gun. The velocity this gun fires at is so high that AP rounds shatter. The soft tip APCBC rounds are required. Good for cheaply eliminating scout, light, and medium tanks.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The swarming attacks of this unit become less deadly whenever its members are wounded.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: 57mm Anti-Tank Gun Veteran
Cost: 45
HP: 30
Moves: 2
XP: 96
Level: 2
Alignment: chaotic
Id: 57mm_ATG
Abilities: ambush, concealment

Attacks (damage × count)

(image)57mm APCBC Round(Cannon attack) Cannon1040 × 1(far attack) far(swarm, backstab)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus150%
(icon) Hills230%
(icon) Mountains30%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Nov 20 02:49:56 2024.