Mortar

(image)

Four Mortarmen. Mortarmen have the ability to attack multiple units at the same time using the smoke screen and barrage attacks. After attacking Mortarmen gain additional movement that can be used to retreat.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.The swarming attacks of this unit become less deadly whenever its members are wounded.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Paratrooper Special
Advances to: Mortar Veteran
Cost: 20
HP: 22
Moves: 3
Vision: 4
XP: 40
Level: 1
Alignment: neutral
Id: S_Mortar
Abilities: ambush, concealment

Attacks (damage × count)

(image)RGD-33 (frag)(Grenade attack) Grenade3 × 2(above attack) above(magical)
(image)82-PM Barrage(Shrapnel attack) Shrapnel2 × 4(far attack) far(swarm)
(image)82-PM Smoke(Shrapnel attack) Shrapnel1 × 4(far attack) far(swarm, slows)
(image)82-PM Salvo(Shrapnel attack) Shrapnel2 × 8(far attack) far(swarm)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave10%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest160%
(icon) Frozen120%
(icon) Fungus120%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand220%
(icon) Shallow Water30%
(icon) Swamp320%
(icon) Unwalkable40%
(icon) Village160%
Last updated on Wed Nov 20 02:50:00 2024.