T60

(image)

With 20mm of sloped armour and very low upkeep, the T60 is good for cautious hit and runs against soft targets

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.This unit regenerates, which allows it to heal as though always stationed in a village.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: T60 Veteran
Cost: 114
HP: 150
Moves: 9
XP: 96
Level: 1
Alignment: lawful
Id: T60
Abilities: concealment, regenerates, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 3(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 6(medium attack) medium
(image)20mm AP(Cannon attack) Cannon20 × 4(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen120%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Wed Dec 18 02:52:10 2024.