Panzer III M

(image)

With 50mm of armour, the Panzer III M is a higher velocity upgunned version of the Panzer III H best used for countering light tanks, while still feasible against the standard medium-heavy tanks.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: Panzer III M Veteran
Cost: 254
HP: 515
Moves: 8
XP: 216
Level: 3
Alignment: lawful
Id: Panzer_IIIM
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 1(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 3(medium attack) medium
(image)50mm high velocity AP(Cannon attack) Cannon860 × 1(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen320%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Wed Nov 20 02:50:06 2024.