T60 Veteran

(image)

With 20mm of sloped armour and very low upkeep, the T60 is good for cautious hit and runs against soft targets

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.This unit regenerates, which allows it to heal as though always stationed in a village.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: T60, T60
Advances to: T60 Elite
Cost: 228
HP: 150
Moves: 9
XP: 144
Level: 2
Alignment: lawful
Id: T60_Vet
Abilities: concealment, regenerates, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 5(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 9(medium attack) medium
(image)20mm AP(Cannon attack) Cannon20 × 6(far attack) far(backstab, Shellshock, slows, first strike)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen120%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Wed Nov 20 02:50:08 2024.