King Tiger

(image)

With 155mm of armour, the additional armour makes the King Tiger Germany's answer to Tiger destroying tanks such as the Sherman Firefly, and Flanking M10s and T34-85. The King Tiger is cost effective against everything except super tanks and suicidal high fire-power units.


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: King Tiger Veteran
Cost: 601
HP: 4820
Moves: 8
Vision: 8
XP: 792
Level: 11
Alignment: lawful
Id: King_Tiger_AI
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun(Bullet attack) Bullet10 × 1(close attack) close
(image)Machine Gun(Bullet attack) Bullet10 × 2(medium attack) medium
(image)88mm Armour Piercing Round(Cannon attack) Cannon2164 × 1(far attack) far(backstab, Shellshock)

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen320%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Wed Nov 27 02:51:25 2024.