Quenoth-Langbogenschütze

(image)

In times past, the elves’ supremacy at archery was unquestioned among the other races of the Great Continent. With archery being less viable in a land of scarce cover, however, the skills of the few remaining elven bowmen became suspect, to the point that even their brethren began to believe that archery was more of an outdated relic than a practical tool for battle.

A simple glance at a Quenoth Marksman in action would be enough to dispel this foolish train of thought. Capable of the same legendary feats as their ancestors, these master archers can achieve the same speed and precision as the Sharpshooters of old, all while in full gallop on horseback.

Info: Diese Einheit kann sich entweder vor oder nach dem Angreifen bewegen. Ihre hervorragende Treffsicherheit erlaubt es dieser Einheit, jeden Feind mit hoher Wahrscheinlichkeit zu treffen. Dies gilt jedoch nur in der Offensive.

(portrait)

Information

Vorherige Stufe: Quenoth-Bogenschütze
Nächste Stufe:
Cost: 18
HP: 52
Moves: 8
XP: 150
Stufe: 3
Tag-/Nachteinfluss: redlich
Id: Quenoth Marksman
Fertigkeiten: Rückzug

Angriffe (damage × count)

(image)Schwert
Nahkampf
8 × 3
Klinge
(image)Bogen
Fernkampf
9 × 5
Stich
Treffsicherheit

Resistenzen

(icon) Klinge0% (icon) Stich-20%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan-10%

Gelände

GeländeBewegungskostenVerteidigung
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland150%
(icon) Gebirge340%
(icon) Gefroren330%
(icon) Höhle230%
(icon) Hügel250%
(icon) Küstennahes Riff230%
(icon) Pilzhain230%
(icon) Sand150%
(icon) Seichtes Wasser320%
(icon) Sumpf230%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald240%
Last updated on Thu Dec 5 00:41:10 2019.