Netzwerfer

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Fishing, as practiced by merfolk, is largely a matter of chasing schools of fish into waiting nets, where oar-like clubs are used to dispatch the prey. The improvisation of using these against soldiers proved very effective; most land-native creatures are already quite awkward when waist-deep in water, and getting caught in a net can render them nearly helpless.

The effectiveness of this method led to the development of smaller, weighted nets, which could be cast through the air; these were useless for fishing, but were useful both in combat and in hunting game that came too close to shore. Clubs were used in combat with little or no adaptation from fishing, since they were already quite deadly.

Info: Diese Einheit kann Gegner derart verlangsamen, dass sowohl deren Schadkraft im Kampf als auch die Bewegungsfähigkeit bis zum Ende der Runde um die Hälfte reduziert werden.

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Information

Vorherige Stufe: Speerfischer
Nächste Stufe: Netzmeister
Cost: 27
HP: 40
Moves: 7
XP: 80
Stufe: 2
Tag-/Nachteinfluss: redlich
Id: Merman Netcaster
Fertigkeiten:

Angriffe (damage × count)

(image)Keule
Nahkampf
6 × 3
Wucht
(image)Netz
Fernkampf
9 × 2
Wucht
Verlangsamung

Resistenzen

(icon) Klinge0% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte20% (icon) Arkan0%

Gelände

GeländeBewegungskostenVerteidigung
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland230%
(icon) Gebirge0%
(icon) Gefroren230%
(icon) Höhle320%
(icon) Hügel530%
(icon) Küstennahes Riff270%
(icon) Pilzhain320%
(icon) Sand230%
(icon) Seichtes Wasser160%
(icon) Sumpf160%
(icon) Tiefes Wasser150%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald530%
Last updated on Sat Jul 13 00:33:40 2019.