Orkmeuchler

(image)

Though some consider it cowardly to use, poison is a weapon favored by orcs, especially those weak of frame. Orcish assassins, who use it on throwing knives, are typically frail by orcish standards, although surprisingly nimble. Though rarely the ones who deal the killing blow, their tactics are a considerable aid to their larger and more brutal kin.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from:
Advances to: Schlächter
Cost: 17
HP: 26
Moves: 6
XP: 34
Stufe: 1
Tag-/Nachteinfluss: lichtscheu
Id: Orcish Assassin
Abilities:

Attacks (damage × count)

(image)Dolch
Nahkampf
7 × 1
Klinge
(image)Wurfmesser
Fernkampf
3 × 3
Klinge
Treffsicherheit
Gift

Resistenzen

(icon) Klinge-30% (icon) Stich-20%
(icon) Wucht-20% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan0%

Terrain

TerrainMovement CostDefense
(icon) Burg170%
(icon) Dorf170%
(icon) Flachland160%
(icon) Gebirge370%
(icon) Gefroren240%
(icon) Höhle250%
(icon) Hügel270%
(icon) Küstennahes Riff250%
(icon) Pilzhain270%
(icon) Sand240%
(icon) Seichtes Wasser240%
(icon) Sumpf240%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald270%
Last updated on Wed Feb 28 02:38:46 2024.