Sylphide

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Elfenmystikerin
Advances to:
Cost: 67
HP: 60
Moves: 6
XP: 200
Stufe: 4
Tag-/Nachteinfluss: neutral
Id: Elvish Sylph
Abilities:

Attacks (damage × count)

(image)Feenhauch
Nahkampf
6 × 3
Wucht
Magie
(image)Spinnfäden
Fernkampf
6 × 5
Wucht
Verlangsamung
(image)Feenfeuer
Fernkampf
10 × 5
Arkan
Magie

Resistenzen

(icon) Klinge0% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan20%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland150%
(icon) Gebirge260%
(icon) Gefroren140%
(icon) Höhle230%
(icon) Hügel150%
(icon) Küstennahes Riff150%
(icon) Pilzhain250%
(icon) Sand140%
(icon) Seichtes Wasser140%
(icon) Sumpf140%
(icon) Tiefes Wasser230%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald170%
Last updated on Wed Mar 13 02:39:48 2024.