Dune Harrier

(image)

Harriers hold themselves to a higher standard than the ranks of the Skirmishers from which they ascended. Not content to merely draw the enemy out, they combine their speed with an aggression that sends the Harriers dancing through the ranks of the enemy, swords ripping and tearing at those around them.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Dune Skirmisher
Advances to:
Cost: 56
HP: 58
Moves: 6
XP: 150
Stufe: 3
Tag-/Nachteinfluss: zwielichtig
Id: Dune Harrier
Abilities: Plänkler

Attacks (damage × count)

(image)Langschwert
Nahkampf
10 × 5
Klinge

Resistenzen

(icon) Klinge10% (icon) Stich10%
(icon) Wucht-10% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan20%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland140%
(icon) Gebirge260%
(icon) Gefroren320%
(icon) Höhle240%
(icon) Hügel260%
(icon) Küstennahes Riff230%
(icon) Pilzhain240%
(icon) Sand150%
(icon) Seichtes Wasser320%
(icon) Sumpf230%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald240%
Last updated on Wed Mar 20 02:39:25 2024.