Skeleton Rider

(image)

Once great warriors thundering across the plains, these mounted riders atop their skeletal horses were raised from the grave by unholy magic to spread fear and destruction.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from:
Advances to: Bone Knight
Cost: 19
HP: 36
Moves: 7
XP: 44
Stufe: 1
Tag-/Nachteinfluss: lichtscheu
Id: Skeleton Rider
Abilities: Abtauchen

Attacks (damage × count)

(image)Axt
Nahkampf
6 × 3
Klinge

Resistenzen

(icon) Klinge20% (icon) Stich20%
(icon) Wucht10% (icon) Feuer-20%
(icon) Kälte60% (icon) Arkan-50%

Terrain

TerrainMovement CostDefense
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland140%
(icon) Gebirge0%
(icon) Gefroren230%
(icon) Höhle420%
(icon) Hügel240%
(icon) Küstennahes Riff330%
(icon) Pilzhain420%
(icon) Sand230%
(icon) Seichtes Wasser420%
(icon) Sumpf420%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald330%
Last updated on Wed Mar 20 02:43:16 2024.