Speermeister

(image)

Spread across the Dunefolk's lands are lonely towers and garrisons that provide shelter to caravans and locals from bandits and monsters. These bastions are defended by the most determined of soldiers, who have often faced off against overwhelming odds only to repel the invaders. In an army they can be trusted to hold any position or line, long after lesser soldiers and men have fled in terror.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Speerwache
Advances to:
Cost: 51
HP: 70
Moves: 5
XP: 150
Stufe: 3
Tag-/Nachteinfluss: redlich
Id: Dune Spearmaster
Abilities:

Attacks (damage × count)

(image)Speer
Nahkampf
15 × 3
Stich
Erstschlag

Resistenzen

(icon) Klinge20% (icon) Stich20%
(icon) Wucht-10% (icon) Feuer0%
(icon) Kälte-10% (icon) Arkan20%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf150%
(icon) Flachland140%
(icon) Gebirge340%
(icon) Gefroren320%
(icon) Höhle240%
(icon) Hügel260%
(icon) Küstennahes Riff230%
(icon) Pilzhain240%
(icon) Sand150%
(icon) Seichtes Wasser320%
(icon) Sumpf330%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald240%
Last updated on Wed Mar 13 02:39:47 2024.