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Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from:
Advances to: Crossbowman
Cost: 13
HP: 28
Movement: 6
XP: 32
Level: 1
Alignment: neutral
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Abilities: skirmisher

Attacks (damage - count)

(image)crossbow
melee
4 - 2
impact
(image)crossbow
ranged
5 - 3
pierce
poison

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove160%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village150%