Earth God
Earth gods are simply gargantuan: one raised fist can shake the very foundations of the land. Many tales have been told about the work of such gods who lumber across the earth, so great in size that entire villages are dwarfed by their presence. Bulwarks against the strongest swords, lances, and spells, packing enough force to pulverize dozens in a single downward strike, and continuously regenerating their stony bodies, earth gods are no easy feat to bring down-or even force back.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Earth Avatar |
Advances to: | |
Cost: | 50 |
HP: | 90 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EoMa_Earth_God |
Abilities: | regenerates, steadfast |
Attacks (damage - count)
hit melee | 14 - 3 impact |
Resistances
blade | 40% | pierce | 40% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 40% | |||
cold | 40% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 30% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 2 | 40% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 3 | 30% | |
Unwalkable | - | 60% | |
Village | 1 | 60% |