Strategic Era
Empire of The Rising Sun | |||||
L1 ♟ Battle MechaCost: 22 HP: 45 MP: 4 XP: 50 7 - 3 ranged (pierce) 5 - 3 ranged (bullet) 5 - 6 short (bullet) |
L2 Heavy MechaCost: 17 HP: 50 MP: 4 XP: 120 17 - 2 ranged (pierce) 7 - 3 ranged (bullet) 6 - 6 short (bullet) 15 - 1 bombard (explosive) |
L3 Hellfire MechaCost: 50 HP: 50 MP: 5 XP: 200 17 - 2 ranged (pierce) 45 - 1 bombard (pierce) (marksman) 10 - 6 bombard (fire) 6 - 6 short (bullet) 20 - 2 bombard (explosive) |
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L3 Imperial MechaCost: 50 HP: 65 MP: 4 XP: 200 30 - 2 ranged (pierce) (marksman) 10 - 4 ranged (bullet) (no counter-attack, supress) 7 - 7 short (bullet) 20 - 1 bombard (explosive) |
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L0 ♟ ConscriptsCost: 7 HP: 25 MP: 5 XP: 12 tunneling
3 - 5 melee (blade) (swarm, assault) 4 - 5 ranged (bullet) (swarm) |
L1 ♟ InfantryCost: 12 HP: 30 MP: 4 XP: 32 fortify, resistance, tunneling
3 - 5 melee (blade) (swarm, assault) 4 - 5 ranged (bullet) (swarm) 7 - 1 short (explosive) (assault) |
L2 Banner InfantryCost: 22 HP: 30 MP: 6 XP: 64 Infantry Commander, tunneling
7 - 3 short (bullet) 7 - 2 ranged (bullet) |
L3 Imperial Banner InfantryCost: 40 HP: 40 MP: 6 XP: 100 Infantry Commander, fortify, resistance, tunneling
8 - 3 melee (blade) (assault) 12 - 3 short (bullet) 12 - 2 ranged (bullet) |
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L2 Veteran InfantryCost: 22 HP: 35 MP: 4 XP: 64 fortify, resistance, tunneling
5 - 5 melee (blade) (swarm, assault) 7 - 5 ranged (bullet) (swarm, assault) 8 - 1 short (explosive) (assault) |
L3 Imperial InfantryCost: 40 HP: 45 MP: 4 XP: 100 concealment, fortify, resistance, tunneling
7 - 5 melee (blade) (swarm, assault) 9 - 6 ranged (bullet) (swarm, assault) 4 - 6 ranged (bullet) (marksman, swarm, slows) 8 - 2 short (explosive) (assault) |
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L2 ♚ Imp. Mecha CommanderCost: 50 HP: 50 MP: 4 XP: 200 Vehicle Commander, Repairs +8
10 - 3 ranged (pierce) (marksman) 7 - 4 long (bullet) (no counter-attack, supress) 5 - 5 short (bullet) 15 - 1 bombard (explosive) |
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L2 ♚ Imperial EliteCost: 24 HP: 40 MP: 7 XP: 124 concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher
10 - 3 melee (blade) (assault) 7 - 4 melee (laser) (assault) 5 - 5 ranged (bullet) (marksman, slows) 20 - 1 bombard (bullet) (marksman, slows) 8 - 2 short (bullet) (marksman) 0 - 6 short (explosive) (marksman, slows) |
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L2 ♚ Imperial Inf. CommanderCost: 50 HP: 50 MP: 5 XP: 100 Infantry Commander, fortify, resistance, field fortifications
8 - 3 melee (blade) (swarm) 7 - 5 ranged (bullet) (swarm, assault) 6 - 3 ranged (bullet) (marksman, slows) 6 - 2 short (explosive) (assault) |
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L1 ♟ MortarCost: 12 HP: 20 MP: 4 XP: 40 fortify, resistance
5 - 3 short (bullet) (swarm) 10 - 2 bombard (explosive) 10 - 3 bombard (shrapnel) |
L2 MortarCost: 18 HP: 30 MP: 4 XP: 100 fortify, resistance
5 - 5 short (bullet) (swarm, marksman) 10 - 3 bombard (explosive) 14 - 3 bombard (shrapnel) |
L3 Elite MortarCost: 18 HP: 45 MP: 5 XP: 100 fortify, resistance
7 - 5 short (bullet) (swarm, marksman) 14 - 3 bombard (explosive) 18 - 3 bombard (shrapnel) |
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L0 ♟ Repair DroneCost: 16 HP: 10 MP: 5 XP: 10 Repairs +3, Heals +4
3 - 3 melee (pierce) 5 - 3 melee (fire) |
L1 Flamer DroneCost: 26 HP: 20 MP: 5 XP: 35 5 - 3 melee (pierce) 5 - 5 short (fire) (assault) |
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L1 Maintenance DroneCost: 26 HP: 25 MP: 5 XP: 35 Repairs +8
7 - 3 melee (pierce) 7 - 3 melee (fire) |
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L1 Medic DroneCost: 26 HP: 15 MP: 6 XP: 35 Heals +10
6 - 4 melee (blade) |
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L1 ♟ ScoutCost: 17 HP: 20 MP: 7 XP: 40 5 - 5 short (bullet) 7 - 1 ranged (shrapnel) (marksman) 5 - 5 ranged (bullet) |
L2 Heavy ScoutCost: 22 HP: 30 MP: 6 XP: 100 6 - 9 ranged (bullet) (no counter-attack, supress) 7 - 2 ranged (shrapnel) (marksman) 9 - 6 short (bullet) |
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L2 ♟ Sky-fire ScoutCost: 22 HP: 20 MP: 6 XP: 100 0 - 1 melee (bullet) (Evasive Manuvers) 0 - 1 short (bullet) (Evasive Manuvers) 6 - 3 ranged (bullet) 18 - 1 ranged (laser) (marksman) 7 - 1 ranged (shrapnel) (marksman) 0 - 1 bombard (bullet) (Evasive Manuvers) |
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L1 ♟ SharpshooterCost: 18 HP: 20 MP: 5 XP: 32 concealment, fortify, resistance, skirmisher, tunneling
7 - 2 ranged (bullet) (marksman, supress, firststrike) 20 - 1 bombard (bullet) (marksman, supress, disable) |
L2 SniperCost: 24 HP: 25 MP: 5 XP: 64 concealment, fortify, resistance, ambush, skirmisher, tunneling
10 - 2 ranged (bullet) (marksman, supress, firststrike) 30 - 1 bombard (bullet) (marksman, supress, firststrike, disable) 8 - 3 short (bullet) (marksman) |
L3 ShinobiCost: 24 HP: 25 MP: 6 XP: 124 concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher, tunneling
15 - 2 ranged (bullet) (marksman, supress, firststrike) 40 - 1 bombard (bullet) (marksman, supress, firststrike, disable) 10 - 3 short (bullet) (marksman, firststrike) 0 - 5 short (explosive) (marksman, supress) |