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Wesnoth Units database

Strategic Era

Empire of The Rising Sun
L1 ♟
Battle Mecha
(image)
Cost: 22
HP: 45
MP: 4
XP: 50
7 - 3 ranged (pierce)
5 - 3 ranged (bullet)
5 - 6 short (bullet)
L2
Heavy Mecha
(image)
Cost: 17
HP: 50
MP: 4
XP: 120
17 - 2 ranged (pierce)
7 - 3 ranged (bullet)
6 - 6 short (bullet)
15 - 1 bombard (explosive)
L3
Hellfire Mecha
(image)
Cost: 50
HP: 50
MP: 5
XP: 200
17 - 2 ranged (pierce)
45 - 1 bombard (pierce) (marksman)
10 - 6 bombard (fire)
6 - 6 short (bullet)
20 - 2 bombard (explosive)
L3
Imperial Mecha
(image)
Cost: 50
HP: 65
MP: 4
XP: 200
30 - 2 ranged (pierce) (marksman)
10 - 4 ranged (bullet) (no counter-attack, supress)
7 - 7 short (bullet)
20 - 1 bombard (explosive)
L0 ♟
Conscripts
(image)
Cost: 7
HP: 25
MP: 5
XP: 12
tunneling
3 - 5 melee (blade) (swarm, assault)
4 - 5 ranged (bullet) (swarm)
L1 ♟
Infantry
(image)
Cost: 12
HP: 30
MP: 4
XP: 32
fortify, resistance, tunneling
3 - 5 melee (blade) (swarm, assault)
4 - 5 ranged (bullet) (swarm)
7 - 1 short (explosive) (assault)
L2
Banner Infantry
(image)
Cost: 22
HP: 30
MP: 6
XP: 64
Infantry Commander, tunneling
7 - 3 short (bullet)
7 - 2 ranged (bullet)
L3
Imperial Banner Infantry
(image)
Cost: 40
HP: 40
MP: 6
XP: 100
Infantry Commander, fortify, resistance, tunneling
8 - 3 melee (blade) (assault)
12 - 3 short (bullet)
12 - 2 ranged (bullet)
L2
Veteran Infantry
(image)
Cost: 22
HP: 35
MP: 4
XP: 64
fortify, resistance, tunneling
5 - 5 melee (blade) (swarm, assault)
7 - 5 ranged (bullet) (swarm, assault)
8 - 1 short (explosive) (assault)
L3
Imperial Infantry
(image)
Cost: 40
HP: 45
MP: 4
XP: 100
concealment, fortify, resistance, tunneling
7 - 5 melee (blade) (swarm, assault)
9 - 6 ranged (bullet) (swarm, assault)
4 - 6 ranged (bullet) (marksman, swarm, slows)
8 - 2 short (explosive) (assault)
L2 ♚
Imp. Mecha Commander
(image)
Cost: 50
HP: 50
MP: 4
XP: 200
Vehicle Commander, Repairs +8
10 - 3 ranged (pierce) (marksman)
7 - 4 long (bullet) (no counter-attack, supress)
5 - 5 short (bullet)
15 - 1 bombard (explosive)
L2 ♚
Imperial Elite
(image)
Cost: 24
HP: 40
MP: 7
XP: 124
concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher
10 - 3 melee (blade) (assault)
7 - 4 melee (laser) (assault)
5 - 5 ranged (bullet) (marksman, slows)
20 - 1 bombard (bullet) (marksman, slows)
8 - 2 short (bullet) (marksman)
0 - 6 short (explosive) (marksman, slows)
L2 ♚
Imperial Inf. Commander
(image)
Cost: 50
HP: 50
MP: 5
XP: 100
Infantry Commander, fortify, resistance, field fortifications
8 - 3 melee (blade) (swarm)
7 - 5 ranged (bullet) (swarm, assault)
6 - 3 ranged (bullet) (marksman, slows)
6 - 2 short (explosive) (assault)
L1 ♟
Mortar
(image)
Cost: 12
HP: 20
MP: 4
XP: 40
fortify, resistance
5 - 3 short (bullet) (swarm)
10 - 2 bombard (explosive)
10 - 3 bombard (shrapnel)
L2
Mortar
(image)
Cost: 18
HP: 30
MP: 4
XP: 100
fortify, resistance
5 - 5 short (bullet) (swarm, marksman)
10 - 3 bombard (explosive)
14 - 3 bombard (shrapnel)
L3
Elite Mortar
(image)
Cost: 18
HP: 45
MP: 5
XP: 100
fortify, resistance
7 - 5 short (bullet) (swarm, marksman)
14 - 3 bombard (explosive)
18 - 3 bombard (shrapnel)
L0 ♟
Repair Drone
(image)
Cost: 16
HP: 10
MP: 5
XP: 10
Repairs +3, Heals +4
3 - 3 melee (pierce)
5 - 3 melee (fire)
L1
Flamer Drone
(image)
Cost: 26
HP: 20
MP: 5
XP: 35
5 - 3 melee (pierce)
5 - 5 short (fire) (assault)
L1
Maintenance Drone
(image)
Cost: 26
HP: 25
MP: 5
XP: 35
Repairs +8
7 - 3 melee (pierce)
7 - 3 melee (fire)
L1
Medic Drone
(image)
Cost: 26
HP: 15
MP: 6
XP: 35
Heals +10
6 - 4 melee (blade)
L1 ♟
Scout
(image)
Cost: 17
HP: 20
MP: 7
XP: 40
5 - 5 short (bullet)
7 - 1 ranged (shrapnel) (marksman)
5 - 5 ranged (bullet)
L2
Heavy Scout
(image)
Cost: 22
HP: 30
MP: 6
XP: 100
6 - 9 ranged (bullet) (no counter-attack, supress)
7 - 2 ranged (shrapnel) (marksman)
9 - 6 short (bullet)
L2 ♟
Sky-fire Scout
(image)
Cost: 22
HP: 20
MP: 6
XP: 100
0 - 1 melee (bullet) (Evasive Manuvers)
0 - 1 short (bullet) (Evasive Manuvers)
6 - 3 ranged (bullet)
18 - 1 ranged (laser) (marksman)
7 - 1 ranged (shrapnel) (marksman)
0 - 1 bombard (bullet) (Evasive Manuvers)
L1 ♟
Sharpshooter
(image)
Cost: 18
HP: 20
MP: 5
XP: 32
concealment, fortify, resistance, skirmisher, tunneling
7 - 2 ranged (bullet) (marksman, supress, firststrike)
20 - 1 bombard (bullet) (marksman, supress, disable)
L2
Sniper
(image)
Cost: 24
HP: 25
MP: 5
XP: 64
concealment, fortify, resistance, ambush, skirmisher, tunneling
10 - 2 ranged (bullet) (marksman, supress, firststrike)
30 - 1 bombard (bullet) (marksman, supress, firststrike, disable)
8 - 3 short (bullet) (marksman)
L3
Shinobi
(image)
Cost: 24
HP: 25
MP: 6
XP: 124
concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher, tunneling
15 - 2 ranged (bullet) (marksman, supress, firststrike)
40 - 1 bombard (bullet) (marksman, supress, firststrike, disable)
10 - 3 short (bullet) (marksman, firststrike)
0 - 5 short (explosive) (marksman, supress)