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Wesnoth Units database

Pacificator

(image)

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Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Dwarvish Tank
Advances to:
Cost: 50
HP: 70
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDEoMa_Pacificator
Abilities:

Attacks (damage - count)

(image)trample
melee
14 - 2
impact
(image)explosive ammo
ranged
20 - 2
fire
marksman
(image)piercing ammo
ranged
8 - 4
pierce

Resistances

(icon) blade40% (icon) pierce20%
(icon) impact-10% (icon) fire30%
(icon) cold30% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Hills350%
(icon) Mountains-60%
(icon) Mushroom Grove240%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable-0%
(icon) Village140%