Nightmare
.
Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | |
Advances to: | Mara |
Cost: | 17 |
HP: | 21 |
Movement: | 6 |
XP: | 48 |
Level: | 1 |
Alignment: | chaotic |
ID | EoMa_Nightmare |
Abilities: | skirmisher |
Attacks (damage - count)
kiss melee | 5 - 3 fire | magical drains |
Resistances
blade | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 30% | |||
cold | -10% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | 2 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |