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Wesnoth Units database

Nightmare

(image)

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Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from:
Advances to: Mara
Cost: 17
HP: 21
Movement: 6
XP: 48
Level: 1
Alignment: chaotic
IDEoMa_Nightmare
Abilities: skirmisher

Attacks (damage - count)

(image)kiss
melee
5 - 3
fire
magical
drains

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire30%
(icon) cold-10% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%