Master of Fire
After some time, experienced Fire Magi transcend their mortal bodies, becoming creatures of pure flame. Their control of fire is legendary, and their wrath is terrible to behold.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. Illumination increases the lighting level in adjacent areas.
Information
Advances from: | Mage of Fire |
Advances to: | |
Cost: | 40 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EoMa_Master_of_Fire |
Abilities: | illuminates, summon |
Attacks (damage - count)
burning fist melee | 10 - 2 fire | ||
flames ranged | 4 - 10 fire | marksman | |
fireball ranged | 9 - 4 fire | magical | |
inferno ranged | 40 - 1 fire | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 90% | |||
cold | -20% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 99 | 20% | |
Swamp | 99 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |