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Wesnoth Units database

General

(image)

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Commander
Advances to: Master of War
Cost: 32
HP: 58
Movement: 5
XP: 80
Level: 3
Alignment: chaotic
IDEoMa_General
Abilities: leadership

Attacks (damage - count)

(image)spear
melee
10 - 3
blade
(image)fireball
ranged
8 - 3
fire
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire10%
(icon) cold20% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef-0%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove160%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable-0%
(icon) Village160%