Raging Hydra
.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The swarming attacks of this unit become less deadly whenever its members are wounded. During battle, this unit can drain life from victims to renew its own health.
Information
Advances from: | Hydra |
Advances to: | Chaos Hydra |
Cost: | 34 |
HP: | 56 |
Movement: | 4 |
XP: | 60 |
Level: | 2 |
Alignment: | chaotic |
ID | EoMa_Raging_Hydra |
Abilities: | regenerates |
Attacks (damage - count)
bite melee | 4 - 7 pierce | swarm drains | |
headbutt melee | 9 - 3 impact |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -10% | |||
cold | 10% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 2 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 70% | |
Deep Water | 1 | 50% | |
Flat | 1 | 30% | |
Forest | 3 | 40% | |
Frozen | 2 | 20% | |
Hills | 3 | 40% | |
Mountains | 5 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |