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Raging Hydra

(image)

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Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The swarming attacks of this unit become less deadly whenever its members are wounded. During battle, this unit can drain life from victims to renew its own health.

Information

Advances from: Hydra
Advances to: Chaos Hydra
Cost: 34
HP: 56
Movement: 4
XP: 60
Level: 2
Alignment: chaotic
IDEoMa_Raging_Hydra
Abilities: regenerates

Attacks (damage - count)

(image)bite
melee
4 - 7
pierce
swarm
drains
(image)headbutt
melee
9 - 3
impact

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire-10%
(icon) cold10% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle250%
(icon) Cave140%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat130%
(icon) Forest340%
(icon) Frozen220%
(icon) Hills340%
(icon) Mountains540%
(icon) Mushroom Grove240%
(icon) Sand140%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village140%