Runeadept
These short but stout dwarfsmen are known as Runeadepts, forgers of fire in ancient tongue. When grouped in numbers, they are a fearsome sight to behold, and are armed with huge hammers that shatter through the enemy front lines. Though the very sight of them is intimidating enough, it is even more fearsome for the dwarven foe to see the unrelenting accuracy of their attacks, for these items of weaponary are imbued with potent forces of magic that rip through any trick aimed at hazing assault.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | |
Advances to: | Runesmith |
Cost: | 18 |
HP: | 34 |
Movement: | 5 |
XP: | 45 |
Level: | 1 |
Alignment: | neutral |
ID | EoMa_Runeadept |
Abilities: |
Attacks (damage - count)
hammer melee | 8 - 2 impact | marksman | |
runes ranged | 9 - 1 fire | magical |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 10% | |||
cold | 10% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 30% | |
Frozen | 2 | 30% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |