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Golem

(image)

Golems are spirits from the Abyss, bound in corporal bodies made of stone by Enlightened Magi. Their favored method of war is to charge, ramming their enemies with their stout bodies.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from:
Advances to: Golem Boss
Cost: 22
HP: 40
Movement: 4
XP: 60
Level: 1
Alignment: neutral
IDEoMa_Golem
Abilities: regenerates

Attacks (damage - count)

(image)charge
melee
7 - 3
impact
charge

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact-15% (icon) fire40%
(icon) cold40% (icon) arcane40%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef230%
(icon) Deep Water-20%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Hills130%
(icon) Mountains130%
(icon) Mushroom Grove130%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-30%
(icon) Village130%