Child of Light
.
Special Notes: This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Sister of Light |
Advances to: | Mistress of Light |
Cost: | 37 |
HP: | 37 |
Movement: | 7 |
XP: | 120 |
Level: | 2 |
Alignment: | lawful |
ID | EoMa_Child_of_Light |
Abilities: | cures, heals +8, leadership |
Attacks (damage - count)
light touch melee | 14 - 1 arcane | magical | |
ray of light ranged | 13 - 1 arcane | magical |
Resistances
blade | -20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | -30% | |||
cold | -10% | arcane | 60% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |