War of the Elementals
Demons | |||||
L4 Lord of the DeepCost: 70 HP: 70 MP: 6 XP: 150 regenerates, leadership
12 - 4 melee (fire) 20 - 2 ranged (fire) (magical) |
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Elementals | |||||
L1 Fire WispCost: 15 HP: 30 MP: 6 XP: 37 absorb lava
5 - 2 melee (fire) 5 - 4 ranged (fire) |
L2 Fire ElementalCost: 26 HP: 48 MP: 6 XP: 60 absorb lava
7 - 2 melee (fire) 7 - 4 ranged (fire) |
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L0 FogCost: 10 HP: 16 MP: 10 XP: 20 absorb water, skirmisher
1 - 3 melee (cold) (slows) |
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L3 Ice GoddessCost: 60 HP: 75 MP: 6 XP: 150 absorb water, water heal, leadership
8 - 4 melee (cold) (slows, drains) 7 - 4 ranged (cold) (slows, magical) |
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L1 Minor Lava ElementalCost: 19 HP: 38 MP: 4 XP: 40 steadfast, regenerates
9 - 2 melee (impact) 9 - 1 ranged (fire) |
L2 Lava ElementalCost: 35 HP: 52 MP: 4 XP: 80 steadfast, regenerates
12 - 2 melee (impact) 12 - 1 ranged (fire) |
L3 Lava BehemothCost: 50 HP: 64 MP: 4 XP: 150 steadfast, regenerates
18 - 2 melee (impact) 12 - 2 ranged (fire) |
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L0 Minor Mud ElementalCost: 5 HP: 20 MP: 4 XP: 18 dirt recuperation
4 - 3 ranged (impact) |
L1 Mud ElementalCost: 16 HP: 36 MP: 4 XP: 40 dirt recuperation
7 - 2 melee (impact) 5 - 3 ranged (impact) |
L2 Air ElementalCost: 31 HP: 50 MP: 8 XP: 64 dust recuperation, skirmisher
7 - 2 melee (impact) 3 - 6 ranged (impact) (swarm) |
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L2 Earth ElementalCost: 35 HP: 58 MP: 4 XP: 80 steadfast, assimilate rock, submerge
16 - 2 melee (impact) |
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L2 Fire ElementalCost: 26 HP: 48 MP: 6 XP: 60 absorb lava
7 - 2 melee (fire) 7 - 4 ranged (fire) |
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L2 Water ElementalCost: 27 HP: 55 MP: 6 XP: 74 absorb water, submerge
8 - 4 melee (impact) 6 - 3 ranged (cold) |
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L1 Rock PileCost: 19 HP: 38 MP: 4 XP: 40 steadfast, assimilate rock, submerge
9 - 2 melee (impact) |
L2 Earth ElementalCost: 35 HP: 58 MP: 4 XP: 80 steadfast, assimilate rock, submerge
16 - 2 melee (impact) |
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L1 Water WaveCost: 14 HP: 36 MP: 6 XP: 42 absorb water, submerge
5 - 4 melee (impact) 3 - 3 ranged (cold) |
L2 Thunder WarriorCost: 41 HP: 37 MP: 6 XP: 90 absorb water
7 - 3 melee (impact) 7 - 4 ranged (fire) |
L3 Storm WarriorCost: 55 HP: 50 MP: 6 XP: 150 absorb water
8 - 4 melee (impact) 10 - 4 ranged (fire) |
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L2 Water ElementalCost: 27 HP: 55 MP: 6 XP: 74 absorb water, submerge
8 - 4 melee (impact) 6 - 3 ranged (cold) |
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L2 Water TempestCost: 25 HP: 48 MP: 7 XP: 150 absorb water, skirmisher
6 - 2 melee (cold) (slows, drains) 9 - 3 ranged (cold) (slows, magical) 13 - 3 ranged (impact) |
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L1 WhirlwindCost: 17 HP: 36 MP: 8 XP: 36 dust recuperation, skirmisher
5 - 2 melee (impact) 3 - 5 ranged (impact) (swarm) |
L2 Air ElementalCost: 31 HP: 50 MP: 8 XP: 64 dust recuperation, skirmisher
7 - 2 melee (impact) 3 - 6 ranged (impact) (swarm) |
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Humans | |||||
L1 Elemantal MageCost: 20 HP: 24 MP: 5 XP: 54 5 - 1 melee (impact) 7 - 3 ranged (fire) (magical) |
L2 ElementalistCost: 40 HP: 42 MP: 5 XP: 100 6 - 2 melee (impact) 8 - 4 ranged (fire) (magical) 8 - 4 ranged (cold) (slows) |
L3 Elemental WizardCost: 59 HP: 54 MP: 5 XP: 125 7 - 2 melee (impact) 12 - 4 ranged (fire) (magical) 12 - 4 ranged (cold) (slows) |
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L1 MageCost: 20 HP: 24 MP: 5 XP: 54 5 - 1 melee (impact) 7 - 3 ranged (fire) (magical) |
L2 ElementalistCost: 40 HP: 42 MP: 5 XP: 100 6 - 2 melee (impact) 8 - 4 ranged (fire) (magical) 8 - 4 ranged (cold) (slows) |
L3 Elemental WizardCost: 59 HP: 54 MP: 5 XP: 125 7 - 2 melee (impact) 12 - 4 ranged (fire) (magical) 12 - 4 ranged (cold) (slows) |