Vyrkin

(image)

The Vyrkin are pack leaders; honoured with metal like their fellow leaders, the Vyrkin trade it for proper bows, not the clumsy shortbows more commonly used. With this superior weapon, and their natural aptitude for ranged weaponry, the Vyrkin become as reliable as the mythical Elves with their bows.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is a creature of the night, and gets a further 25% damage bonus during night. However it suffers a further 25% damage reduction during the day.

 

Information

Advances from: Månefang
Advances to:
Cost: 31
HP: 49
Moves: 6
XP: 93
Level: 3
Alignment: chaotic
Id: fe_vyrkin
Abilities: nocturnal

Attacks (damage × count)

(image)claws
melee
5 × 4
blade
(image)bow
ranged
8 × 6
pierce
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-30% (icon) fire-30%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef340%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest350%
(icon) Frozen170%
(icon) Fungus270%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand420%
(icon) Shallow Water430%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:55:22 2024.