Witch

(image)

The magically inclined among the Aragwaithi receive not only the martial training so common in Aragwaithi society, but also in the art of healing, and of course in magic. Wielding powerful fire and possessing a healing touch, Witches are the noblest of a noble people.

Special Notes: This unit is capable of basic healing. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Wizard
Cost: 22
HP: 22
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: FE_Aragwaith Witch
Abilities: heals +4

Attacks (damage × count)

(image)kick
melee
7 × 1
impact
(image)fireball
ranged
7 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:55:12 2024.