Jephrif Worldspeaker

(image)

This jephrif has influenced many battles in ways that led jephrifs to victory. The meaning of the title of 'Worldspeaker' is very simple - they speak, and the world listens, changing to match the words through actions of all jephrifs in figurative earshot. On or off the battlefield, Worldspeakers command through respect as grandmasters of the wargame, and the constant transmission of orders they source in a battle prevents their subordinates from giving it anything but the best they can.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is capable of basic healing.

 

Information

Advances from: Jephrif Taskmaster
Advances to:
Cost: 75
HP: 66
Moves: 6
XP: 200
Level: 4
Alignment: lawful
Id: JepWorldspeaker
Abilities: leadership, heals +4

Attacks (damage × count)

(image)lash
melee
7 × 7
blade
(image)chill
ranged
7 × 6
cold
magical
(image)ice shard
ranged
7 × 4
pierce

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact-30% (icon) fire-30%
(icon) cold80% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Mar 20 03:55:28 2024.