Shadowmentor / Shadowteacher

(image) (image)

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to hide at night, leaving no trace of its presence. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)
(portrait)

Information

Advances from: Shadowology
Advances to:
Cost: 63
HP: 53
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: ano_shadowmentor
Abilities: nightstalk, leadership

Attacks (damage × count)

(image)knife
melee
7 × 3
cold
poison
(image)curse
ranged
6 × 6
cold
magical
slows
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire30%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave170%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen250%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:54:26 2024.